Hi Shield Wall brethren,
Iāve worked a lot on a list of macros that utilize this sheetās attributes. In order for these to be useful, you need to place them in your Collections tab as a macro and then set them visible on your macro bar, OR you could place them as an āabilityā within the character sheet (Open character > Attributes and Abilities Tab > Add, Paste, test). From there, you could make them token macros OR have them added to the macro bar as well. I shared a single player sheet with the players and had them check the box to add the macros to their own macro bars so they were always visible.
Hereās some of them:
ATTEMPT Roll + EFFORT Roll. Select a token with an attached character sheet before clicking. Prompts the player to select a STAT then an EFFORT type.
&{template:default} {{name=Attempt by @{selected|character_name}}} {{?{STAT
| Strength, Strength=[[1d20+@{selected|strength}]]
| Dexterity, Dexterity=[[1d20+@{selected|dexterity}]]
| Constitution, Constitution=[[1d20+@{selected|constitution}]]
| Intelligence, Intelligence=[[1d20+@{selected|intelligence}]]
| Wisdom, Wisdom=[[1d20+@{selected|wisdom}]]
| Charisma, Charisma=[[1d20+@{selected|charisma}]]
}}} {{?{Which Effort?
| Basic, Basic Effort=[[1d4+@{selected|basic}]]
| Weapon, Weapon Effort=[[1d6+@{selected|weapon}]]
| Magic, Magic Effort=[[1d8+@{selected|magic}]]
| Ultimate, Ultimate Effort=[[1d12+@{selected|ult}]]
}}}
Simple CHECK Select a token with an attached character sheet before clicking. Prompts the player to select a STAT.
&{template:default} {{name=Attempt by @{selected|character_name}}} {{?{STAT
| Strength, Strength=[[1d20+@{selected|strength}]]
| Dexterity, Dexterity=[[1d20+@{selected|dexterity}]]
| Constitution, Constitution=[[1d20+@{selected|constitution}]]
| Intelligence, Intelligence=[[1d20+@{selected|intelligence}]]
| Wisdom, Wisdom=[[1d20+@{selected|wisdom}]]
| Charisma, Charisma=[[1d20+@{selected|charisma}]]
}}}
EFFORT roller Select a token with an attached character sheet before clicking. Prompts the player to select an EFFORT TYPE and if they need to add ULT.
&{template:default} {{name=Effort done by @{selected|character_name}}} {{?{Which Effort?
| Basic, Basic Effort=[[1d4+@{selected|basic}]]
| Weapon, Weapon Effort=[[1d6+@{selected|weapon}]]
| Magic, Magic Effort=[[1d8+@{selected|magic}]]
| Ultimate, Ultimate Effort=[[1d12+@{selected|ult}]]
}}} {{?{ADD ULTIMATE?
| no :(,=| YES, ULT BONUS! =[[1d12+@{selected|ult}]]
}}}
Add ULTIMATE. For those scenarios when you just need to add your ULT EFFORT to an effort roll or whatever. Select a token with an attached character sheet before clicking.
&{template:default} {{name=ULTIMATE! by @{selected|character_name}}} {{ULTIMATE BONUS [[1d12+@{selected|ult}]] }}
RECOVER HP.
REQUIRES API ACCESS at PRO membership level. Select a token with an attached character sheet before clicking. Prompts the player to select a TARGET (another token), and then HP is restored to that token equal to a standard recovery roll. Requires the Token-Mod API added to the game. Place HP in Bar #1 for this to work.
!token-mod --set bar1_value|+[[@{target|Target 1|constitution}+1]] --ids @{target|Target 1|token_id}
/em healed @{target|Target 1|token_name} for (@{target|Target 1|constitution}+1).
HEAL custom number of HP.
REQUIRES API ACCESS at PRO membership level. Select a token with an attached character sheet before clicking. Prompts the player to select a TARGET (another token), and then HP is restored to that token equal to the number supplied by the player. Requires the Token-Mod API added to the game. Place HP in Bar #1 for this to work.
!token-mod --set bar1_value|+[[?{How many hit points?}}]] --ids @{target|Target 1|token_id}
/em healed @{target|Target 1|token_name} for ?{How many hit points?} hit points