How do you adjust a monster’s defense during a combat encounter?
For context, the warhammer on page 45 destroys 1 point of enemy defense when dealing 5-10 damage. If there was only 1 foe I’d lower the room DC but if my crew is fighting 5 trolls and the warrior strips 1 point of defense from 1 troll then that troll has a different target to hit then the others. I’m fine with this extra bit of book keeping but it feels slightly out of step with the design of ICRPG so I’m just curious what I’m missing and how other people handle abilities that change monster defense.
I found this thread for rolling monster defense but it’s not quite what I’m looking for.
Thanks!