edit I realized some of my possible players may lurk around here. Hence I add this Glyph to change the preview Image of the Thread to avoid spoiling them if it isn’t too late already. Phil, Brian and whoever else from the Monday or Tuesday group sneaks around here please stay out. Thanks!
Usually when I prep a campaign I go full tilt overboard online support. Uber detailed maps. tons of macros you name it. When I thought about running a fantasy campaign again I was stumped for the longest time going down the same route I usually do. “I need to create an awesome starter village with lots of interesting NPC, locales and adventure sites around it”. Then I discovered Runehammer on youtube.
I decided to toss all that and go as much as I feel comfortable with the ICRPG style. No maps at all I just can’t do and I can’t create maps on the fly like Hankerin does so I still must do maps beforehand or use already existing ones. I will augment them with cards though. And since I never have done so before (honest) I will do the “you are all prisoners” start this time! ANd have them stumble around the underdark trying to find a way home or whatever else they decide to do. First session I have 2 maps down and work on the third.
The Prison. Pretty much an exact copy of one of the “3 Encounters to start your campaign” just with two ways out. Plan to run very close to the video.
The cave leads to this. The cloud is not there in the beginning but will be triggered by one of the characters falling or touching a shroom. Some DEX checks for jumping, STR Checks to climb around, CON Checks to resist the spores etc. Timer: 1) 1d4 Earthquake. Makes the Jumps more difficult an characters can fall into the shrooms. 2) 1d4 until shroom explodes once triggered. Treat: Some treasure with the skeleton and the Chrystals. No idea what they do yet. Threat: The Shrooms as well as a wounded cave creature that the green ichor points to.
Third map would be the area behind the Iron Bars. I think it should be a courtyard and a sneaking and guard bypassing challenge but haven’t created that yet.
Finally I need a fourth map that the players reach by either going through 2 or 3. No idea what that’s going to be, probably will let the cards help me out.