Timer turns to 2 as Mehrfin’s spike naturally disintegrates back into arcane energy and the wagon slides a little closer to the edge.
The last orc lets out a shriek of fear from its snout, turns and scrambles up the hill and out of sight. Muel turns and heads back to the wagon. Crows watch silently from nearby trees, waiting for their chance to pick at the orc dead.
Arriving back at the wagon Muel glances down the steep drop and sees scuff marks and signs of recently rolled stones, and a little blood. It looks like the driver fell off the wagon, rolled down the steep bank and down into the dark forest below. It’s a long rough drop but not certain death, its possible he survived.
Hykon, bolstered by Muel’s battle-cry, successfully avoids the orc’s wild slashes, then runs back to the wagon and reaches it before him, pulling it as hard as he can but its so damn heavy!
[Pulling this heavy wagon is usually HARD. It’s 2 Hearts to drag the wagon safely back onto the road. As it’s been mentioned if anyone does use any ropes or other gear those are Tools for the purposes of rolling effort.]
Mehrfin jumps into the wagon easily and successfully moves the barrel of Ealish Gar onto the ground to safety. The wagon now just has the iron jug of fresh water and the crate of food.
[The arrow volleys have stopped and there’s no need to roll to climb a wagon]
Furlan approaches the horse and talking softly he calms her down “Easy, easy”. There’s nothing remarkable about where she stopped, it seems like it was just far enough from the action that she felt safe, but Furlan’s calm words mean she’s ready to act.
[Furlan can direct this horse (give her a name!) and use CHA as the Attempt stat to command her.]
[Great job, guys. I’m loving this]
[All gain +3 Rep - that orc is gonna tell his allies about the mighty warriors who slew his fellows]
No saves to make right now.
Round: Moments
Target: 12
Timer: 2
What do you do?