Done! Freedom to config starting value of Defense in Foundry VTT

homebrew

#1

Can’t believe I’ve just pulled this out! For context: I’m thinking about running a couple of Blood and Snow adventures with my Foundry VTT table and I liked the suggestion on page 285 of Master Edition:

Degrading GEAR and DEFENSE…
As an option to give Blood and Snow more character, treat DEFENSE as an ablative, or disposable STAT. When taking damage, mark off 1 DEFENSE permanently. You’ll find yourself desperate to repair or find armor. Reinforce this feel by making any natural 1 break the implement or WEAPON being used.

So I opened an issue in ClipperBlood ICRPG git project page to suggest this. But once there I was thinking “well I can try to at least understand, maybe it’s easy to do it” and for the first time in my life it was haha! Check the image below:

I’m excited because I’m by no means a coder, just a tinkerer. Anyway, I’m happy to share. The only thing missing on my wishlist now is the Armor Items with counters (like the ones in Powers). Who knows if Santa arrives late this year…


Dear RuneSanta, could I have a