Can’t believe I’ve just pulled this out! For context: I’m thinking about running a couple of Blood and Snow adventures with my Foundry VTT table and I liked the suggestion on page 285 of Master Edition:
Degrading GEAR and DEFENSE…
As an option to give Blood and Snow more character, treat DEFENSE as an ablative, or disposable STAT. When taking damage, mark off 1 DEFENSE permanently. You’ll find yourself desperate to repair or find armor. Reinforce this feel by making any natural 1 break the implement or WEAPON being used.
So I opened an issue in ClipperBlood ICRPG git project page to suggest this. But once there I was thinking “well I can try to at least understand, maybe it’s easy to do it” and for the first time in my life it was haha! Check the image below:
I’m excited because I’m by no means a coder, just a tinkerer. Anyway, I’m happy to share. The only thing missing on my wishlist now is the Armor Items with counters (like the ones in Powers). Who knows if Santa arrives late this year…