Best Rules to Use for Horizon Zero Dawn

inspiration
question

#1

So I just went out and purchase all the ICRPG & HF products I could find on DTRPG.

I got the softback versions of ICRPG ME and VDS. While reading VDS, I thought this might be an appropriate rules set to kit bash some Horizon Zero Dawn game play out of, but since I haven’t read everything I purchased as of yet, I am wondering if there are suggestions on if there are other more suitable rules from the lineup, or compatible rules you’d recommend combining from the lineup, to meet the intent of some HZD reenactment?

Thanks in advance…


#2

Look up the “Chunks” rules for building your robots. I’ll allow players to target parts and have abilities tied to those part they can then disable by focusing specific parts of your robots.


#3

Thanks, I’ll look into it. Is that part of ICRPG ME or one of the other books?


#4

It’s in ME starting on page 110 :slight_smile: