I’m creating a table in Tabletop Simulator to run some games of Bearcats with my friends (I’m overseas). I’m opening this new topic to separate what is the character sheet from the complete game implementation.
Motivation: Instead of using Foundry as we always do (the ICRPG module there is awesome), I’ve decided to use TtS to better emulate the feeling of playing on a presencial table, I got the feeling that it will be way cool to play this way.
Last Progress Update: Table finished!! (image dump some posts below)
LINK to the table on Steam (Remember, you need Tabletop Simulator to play. This setup is free)
https://steamcommunity.com/workshop/filedetails/?id=3210485607
One thing I did that goes beyond the character sheet is based on something Hank suggested in the book, to attach the weapons tokens to the character’s portraits to make it more cool. In this case, I’m using small tokens to represent the equipment available to the players and I’ve extended the sheet with an Equipment area.The tokens with different sizes occupy more or less space in the inventory (10 carried items) so everyone has a fast way to track their load. Also, they are color-coded as INvader Tech = orange, Common Guns = purple, Military = green. Using tokens also is a good way to place random stacks around the map for the players to find.
I want to also convert the 20 Gear pieces to tokens, but I need the art for them. If anyone knows where to find similar art following the Bearcats style, let me know!