I’m wanting to create a Druid character type, although the name may be changed. Specifically, my daughter (age 9) wants to be able to have animal allies. So I figured a Druid with the options of being able to communicate with animals or change into animals would be appropriate.
I’m focusing on utilizing the format/style used in the ICRPG Quickstart, where I “borrowed” some ideas of course. Well anyways, here is my 1st attempt at creating a character type for ICRPG. Any suggestions would be greatly appreciated.
DRUID >> Preservers of the balance of nature
**STARTING ABILITY** (Choose 1)
BEAST MASTER: Speak with, and use CHA to persuade, non-magical animals
NATURE WARDEN: Nature magic always EASY to cast
SHAPECHANGER: Choose 1 animal. Take its form for 1d4 ROUNDS
**STARTING LOOT** (Choose 1)
ANIMAL COMPANION: Gain a loyal animal ally with 1 HEART
LUNAR RING: Gain any 3 WIS SPELLS. Activate ring to illuminate NEAR.
TOTEM ORNAMENT: Attach this bone and feather device to any 1 WEAPON. Your attacks inflict ENERGY damage
EVER STRONGER: Add 1 to any STAT or learn 1 new WIS SPELL
BARKSKIN: Gain +1 DEFENSE, and when outdoors RECOVER ATTEMPTS are made EASY
NATURE CAMOUFLAGE: Make a stealth roll even when lightly obscured in foliage to simply disappear
LAND STRIDER: Pass through nonmagical plants and brambles without being slowed or taking damage by them
ATTUNED: You are immune to nature magic
GIANT ANIMAL FORM: Transform into a giant animal, assuming its form and STATS for 1d4 ROUNDS
SUMMON ANIMAL: Roll WIS to summon an animal ally
BEAST MASTER: Persuading or intimidating animals with CHA is always EASY
NATURE WARDEN: Choose 1 natural terrain type (forests, swamps, mountains, etc.) All ATTEMPTS made while in chosen terrain are EASY.
SHAPECHANGER: Choose 3 animals. Take each form for 2d4 ROUNDS