Hey, it’s finished! Thanks for your input
I took inspiration from @DMChef (ICRPG WW2) and @Kindred (The Division), so thank you guys. I’m a big fan of aircraft combat and I’m planning a lot of these for my next game, so here’s a sneak peek of the booklet with 10 planes I’m preparing for my players.
Oh, about Air Superiority: In game, if your craft has an Air Superiority rank higher than your opponents, you gain a +1 bonus on all relevant piloting, attack, and maneuver checks per point of difference. Air
Superiority is usually measured from 1 to 6 during the years of World War II.
For the hive mind: any adventure or scene ideas? Full credit, of course.
Here’s the pdf for v1.0. Still pretty bare, but I tend to expand old files from time to time. I’ll be back to this after a few more games.