I am DM’ing a Warp Shell campaign, my players are playing in a chapter fashion, sort of like a series of connected one-shots.
The group is enjoying the theme and wants to keep on playing. They are familiar with the Devourer menace and the effort of the champions of Xevos to overcome the Devourer.
I might be overthinking but I catch myself thinking sometimes how would our campaign end someday. A fight against the Devourer doesn’t seem feasible.
So help me peeps, do you play Warp Shell campaigns? What will be the final goal of your campaign? Help me out please!