Hello everyone!
I would love to share with you all a thought I’ve been having lately. I’m thinking about using mana in rpg mage class. The mechanics would work like that (feel free to criticize and point out any flaws).
The mage class would start with 4 mana + wis modifier to his or her pool.
This mana would be parallel to the players hitpoints, once empty the mage would start using hitpoints to cast as usual.
The mana can be replenish as follows:
long rest (full replenish)
short rest (half replenish)
potions 1d6 points per potion
after combat 1d4 points +wis modifier
Thinking about manaburn ability that exchange mana for hit points or advantage in combat but I dont want mages to be too powerful.
What do you think? I’m happy to hear your thoughts.
Your shieldwall brother
Diego