The Waste Is Not Kind is an amazingly original take on the end of civilization and what comes after. As a complete RPG toolkit for use with ICRPG Master Edition rules, it is comprehensive, thorough, and well thought out, with imaginative content, intelligent organization, a cool layout, and a fun, evocative art style to inspire your adventure construction within a truly immersive post-apocalyptic wasteland. It leans heavily into all the classic tropes of this near-future sci-fi subgenre, providing you with a gritty, pleasingly dystopian smorgasbord of nightmares and meager signs of hope in a world gone wrong.
This game provides a tone and a table feel that make it distinct from any other supplement or setting currently available for ICRPG. Like the author himself, TheWINK really embraces rich story narratives, balancing gritty realism with ample opportunities for heroic action and adventure. It features concise yet richly imagined descriptions of locations, factions, and events that will serve as ideal jumping-off points for your own further developments.
TheWINK’s original 27-page length has been extended with updates to a whopping 33 pages, now with more character options, new loot items, additional art, expanded tables, revised setting-specific mechanics (including vehicle combat!), and associated assets for play online or in person; the newly updated package provides a truly generous bundle of great post-apoc gaming material at the same affordable sub-$5 price tag, so if you’re in search of some help building your own version of a hard but heroic future rising in the aftermath of the end of the world, look no further than TheWINK.
(Congratulations to JD on this significant accomplishment; I’m grateful to have been there to explore the world of the Waste during its development, and I am proud to have lent a hand to the author as he presents this latest epic version to the Runehammer community and the gaming public.)