Hello Shield Wallers,
I got my core 2nd edition book yesterday and I am planning on running my first session tonight. I suspect, one of my players will want a caster of some sort. (Can’t wait!)
I know part of the caster journey is the acquisition of spells, but how many spells do you usually give each caster when starting a character? The class suggest a starting spell but do you allow them more typically?
Edit: If I am asking for something, I might as well give something. Here is my idea for a mentor: The Chaos Mage, she is a little folk (dwarf in my minds eye) wild Mage. As an NPC, she is a "Gandalf-ish but when rolling a check or attemps on a 1 or an 20, She cast herself in astral travel. Roll d100: results 1-10 are the moments before she reapears, 11-50 are the hours she is gone and 51-100 are the days she is gone. feel free to use it.