Greetings!
Axio here with YET ANOTHER question (sorry, but I REALLY REALLY DIG THIS SYSTEM, and I wish to grok its design ethos to the fullest!)
Until I feel proficient enough to meddle with the dials a bit, I’m using the Classes as suggested on Core as a starting point to design my own. However, I noticed that the Guardian (Alfheim) features more than one of the items from the “Starter Loot” list. Now, I have absolutely no issue with this (badass is badass in any language, rock on), but I am a bit thrown off by the structure provided in the create character section, where it says to only choose one, vis a vis the Guardian class’ proposed flexibility. Is this a matter A) the Choose one prompt serving more as a foundation to promote a baseline type of balance for beginners, or B) it should it be considered as strongly suggested, lest the balance become too skewed too quickly, with the Guardian class write-up being more of an outlier example?