EDIT: forgot to factor ATK stat from the enemy.
So, I’m totally digging how the game puts ownership into player hands.
Am I correct that player mechanics are different from enemy mechanics?
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Enemies take HP damage on whatever is over their DEF stat. eg A player rolls 6 points damage. The enemy has 2 DEF so it will lose 4 HP.
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Players take attrition damage on failed 6+DEF-ATK check using a d20. eg Player with 6+3DEF(9) against an enemy with ATK 2 (6+3-2=7) rolls a 9. They take attrition damage by crossing out a skill or item.
I think I’ve stated that as succinctly as I can. Is it correct?
Cheers