I love that jungle terrain. It looks amazing!
As far as my terrain goes, I don’t have a lot of space or money to put ino terrain. I’ve done miniatures in the past and still enjoy them but I’ve had to find a method that works for my situation. I love the art style of ICRPG and the concept of drawing on index cards so I’ve built my terrain system around that. Below is everything I use to run a game.
Its one binder, a deck of cards, and a box,of dice, stands and the flat marbles I use for heart tracking.
Inside ther binder is two UDT 2.0 terrain and drawn monsters and terrain. My UDT 2.0 is done on 97 cent cirular pieces of wood painted with three circles. I count each circle as a near, so players can go from one circle to the next and still attack, or travel a far which is two circles and not get an attack.
Since the UDT 2.0 is more abstract the scale doesn’t matter as much. You always know the distance between the monsters and the terrain regardless of the size presented. The advantage of this is the terrain system can fit in a binder.
I haven’t done it yet but after seeing the zone concept in 5.0 hard core I’ve thought of making three or four of the UDT 2.0’s and using individuals ones for each zone.