I ran a quick impromptu C&S game a couple of nights ago and after a pretty fun night of learning and mayhem a player of mine brought to my attention that she feels like the “Roll Under” system seems gimmicky since the math is the same backward.
i.e., a basic Muscle skill level 3 is no different from rolling your normal DC of 18-20. She said it felt counterintuitive to roll normally for DMG, but when it comes to skill checks, why roll under? She also says that reading a 20 as a “Critical Fail” and a 1 as a “Critical Success” feels weird.
I responded that to my understanding the skill levels range from 3-18 and you roll under because that’s how the numbers read.
I would like to know what everyone else thinks about the roll-under system.