Hi all! I just heard about C&S from Paladin Prose and House DM and it took all of 20 minutes to get me hooked. I’ve read through the free guide multiple times and know I want to run this ASAP. I just want to make sure I understand a few things before I commit to the full book.
My big question is around using skills, odds of success/failure, and how those play out. In most games I’ve played, the more or less “base” success rate is something like 55%. If you’re trained, you’ll succeed a little more than half the time “out of the box”.
It seems that starting characters in C&S are pretty hard pressed for those kinds of odds. The more skills you have, the hardier you are, but the less often you actually succeed at things. I imagine this creates some weird rolls and resolutions where parties are rolling multiple failures in a row.
How does the game recommend handling strings of whiffs like that, where players have maybe at max a 30% chance of succeeding at things there supposedly good at/trained in? Have these kinds of odds ever stonewalled a session for anyone in actual play? Have players been frustrated by low chances of success when using their skills? Or do the full rules give ways of walking GMs and players through that and keeping the action moving?
Thanks, and looking forward to hearing people’s stories!