Hey, had a little idea to speed up combat and make those wasted attacks sting a bit less.
Here’s the rule: If a player character or monster misses an attack roll, they still deal minimum damage equal to the ability score used for the attack.
Haven’t tested it myself, so not claiming it’s a miracle fix for everyone. Just throwing it out here for your take. Any thoughts on whether it’s a yay or nay? What downsides or things should I keep in mind?