Hello! So I’ve finally convinced my group to play something else than 5e!
And to start on the right foot, I’ve decided to run ICRPG Warp Shell: Last Flight of the Red Sword.
So I’m done with the basic prep., I’ve reorganised some bullet points so that I could more easily remember things. Nothing major.
I’ve added a lightless Warp Shell in the distance, as a hint of the time fold~
And now I’m thinking that the maximum Target Number could be 15? What do you guys think? At the docks it rises by 1, then in every other room except for the corridor.
Another thing I’m wondering is: could I make other reptoids with different roles? I know this is just a one-shot but, at the same time, if I’m going to turn this into a campaign I’d like to perhaps hint at the kind of infantry that the Darkstars create out of their new slaves! I’m thinking the usual runner, slasher, exploder, etc.
My approach would be to perhaps specialize that “ceiling runner” ability/trait/feature to adapt it for each kind of infantry? What do you guys think?
Ah, yes! And for prying doors, I will have a group check: must beat 30 all together. So everyone rolls together to open those doors… unless a player is busy opening a chest or whatever: don’t forget about those vile solar flares!