This weekend I was able to finally get some Knave 2e play in, mostly with my son. What I’ve found is that this little toolkit is a great skeleton to add on to. And it is 100% compatible with most of ICRPG, so I thought I’d share the playtest house rules I’ve come up with(one exception, the Talents have not been playtested with Knave 2e yet, but are playtested from my Blood and Gold game).
What we found was that with these additions, the game plays like a combo of OSR/ICRPG/ShadowDark/Crown and Skull in a lot of the best ways! Simple and streamlined, with ways to customize both spells and gear! Check it out and let me know what you think!