Hey there, guys! Looking for inspiration & help for a minefield encounter I wanna run! They’re gonna be meeting the “Yoshi” which I am slowly building for this battle.
Here are my notes, I hope people can read 'em! Just poke me with some ideas or if you see glaring issues for it! Thanks!
With that said, here’s the Deadly Detour from the video on YouTube!
My players took three hours to clean it at level 2! We play D&D 5e.
I made every stair you see require a DEX check to climb up and down. Otherwise it was just impossible to move without taking damage. I presented the spikes in this manner to get to the crates: fortunately, no one took damage.
I still don’t know how to explain to my players, in the fantasy, how creatures are immune to things so, if you’ve got any suggestions please do tell!
But I warned my players of the immunity of the insects which attacked every 1d4 rounds… they didn’t get to do much: the lamb PC is a Druid and she befriended all of the giant mosquitos! Even the bigger one! For the other magic player, they had an AC of 20.
By that time, the half-Orc had scouted the barrier and the archers by leaving their patron to cower in his cart: yes, I made it an escort mission! Mwuahaha! And yet, the players really enjoyed this by the end! Thanks Hank!
The players learned about cover as intended and shot down the archers. The next batch came in with a rocket, blew the wizard from her cover before Taldak came in, roaring! He began to hit the barrier down while they readied their actions… aaand it was a short fight because I did not plan for them to make that much damage!!
Then they looted the place and got plenty of mysterious items that’ll drive the story and a lovely level up!
I’m gonna say, as a GM, I’ve been starting to use Ready Action & Wait a lot to make battles more dynamic instead of legendary actions: it’s a whole lot more of fun and it makes players think more about their strategy!
Anyway, I hope you guys enjoyed this retelling of our last session! Peace!