Hail!
I hope everyone’s groovy. It’s come to my attention that a bunch of my friends would be psyched for a Dark Souls tabletop campaign, so I’m trying to create one. ICRPG seems like a good choice to accommodate the changes.
Firstly, does anybody know of existing work on this subject? After the great Google Plus Implosion of '18, it’s hard to know what might be lurking in the places between.
Here are my thoughts so far:
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Losing souls would be too punishing and too fiddly, especially with multiple players. Similar with respawning monsters; fighting the same bunch of dudes again and again would be a lot less fun on tabletop. No xp in ICRPG, so we could do away with souls all together.
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Dying and respawning at bonfires though, I think that could work. ICRPG seems flexible and robust enough to accommodate that, I think it also suits the deadlier level of encounters.
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ICRPG also fits because spells and abilities are granted by Loot, rather than being intrinsic to your character. Same as in Dark Souls.
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So what’s the penalty for dying, if you don’t lose souls? Hollowing. With each death a character becomes more Hollow. The more Hollow you are, the harder the accompanying roll on the insanity table.
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I want to adapt a lot of the detailed insanity system in Call of Cthulhu, to have interesting and dire consequences for repeatedly dying. It has rules for bouts of temporary insanity, acquiring phobias and manias, long-term madness… there’s like 20 pages on it.
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Hollowing can be reversed by using Humanity, which is rare. Thus the plays might need to make a judgement on whom to make less crazy.
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Exactly when the party respawns at the bonfire needs to be worked out. After one character dies? Does it have to be a TPK? If one character dies, could they fight on as a white phantom with reduced capability?
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I think these choices could keep the tone of Dark Souls, without needing to adapt the mechanics that work better in a video game.
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What do people think? Do you agree with my choices so far? What haven’t I thought of? What amazing suggestions do you have? What parts of the Dark Souls lore and universe would be most awesome to adapt?
Thanks for reading! Hope everyone’s good
Marcus