I’m prepping an adventure where the group of adventurers has awoken with a massive hangover and are trying to piece together the events of the night.
You might have heard this one before, no? So I’m adapting The Hangover a Rat Queens one-shot adventure.
These are my thoughts so far. Getting these to 20 would be awesome. Ideas anyone?
Drinking Mechanic
- The night of debauchery starts with a TARGET of 10
- Each round of drinks increases the TARGET by +1.
- When all players have failed a CON save they black-out and awaken with a nasty hangover.
- On a failed action, roll on the Drunk Table and role-play it.
Drunk Table
Role-play failed actions by using this table for inspiration:
- Slurring words.
- Stumbling.
- Get too friendly with a stranger.
- Tell the absolute truth in the worst way.
- Hiccup
- Misinterpret someone’s actions
- Uncoordinated
- Not seeing well
- Slow reaction
- Forget what was going on
- Overconfident about doing something
Hangover Mechanic
- All actions are hard.
- On a failed action roll on the Hangover Table and role-play it.
Hangover Table
When actions fail with a hangover roll this table and act out the failure.
- Splitting headache
- Bile in throat
- Sensitive to light
- Dizziness
- Nausea
- Shaky hands
- Unbalanced
- Dry Mouth
- Sluggishness
- Unable to concentrate
- Mood change
- Sensitive to Noise