Disappointed by the basic weapon options in Master Edition? Looking for a way to say “Yes, but…” When a player pitches a zany idea for their custom weapon (after they already picked a badass piece of Starter Loot)?
One of my favorite things about ICRPG is how modular it can be. Instead of spelling everything out, it gives you tools and resources to build exactly what you need, whether you’re prepping a session, or running a session.
With that said, I don’t love the basic weapon options in Master Edition. They’re a great jumping off point, but many times I’ve seen players new to the system interacting with that basic gear list as if it’s a definitive set of options. Instead, I’d prefer to give Players and Game Masters a tool to allow them to design whatever they might have in mind.
I’ve been kicking around the idea for awhile of putting together a couple of quick and easy tables to make it simple to build your own custom (but still “Basic”) weapons. Here’s the first draft! Comments and critiques are much appreciated!
FEATURES: What does YOUR weapon do?
- +1 EFFORT die category
- Roll to-hit with another STAT (Roll or choose)
- Force opponent to MOVE
- Impose Status Effect (Bleed, Blindness, Stun, Destroy Armor)
- Attack NEAR
- Expanded CRIT range
FOIBLES: What limits your weapon?
- -1 EFFORT die category
- Always roll HARD
- Occupies an additional inventory space
- Uses both hands
- Damaged on a Nat 1
- Expanded FUMBLE range
FLARE: What makes your weapon stand out?
- Wicked Edge
- Masterfully Crafted
- Perfectly Balanced
- Haunted/Blessed
- Arcane Inscriptions
- Comical Proportions
You could use these ideas in a couple of different ways. One way would be to roll 3d6, and let the dice make a custom weapon for you! Another would be to allow players to pick and choose Features and Foibles as they wish. Finally, the GM could offer the list of Features to players, and when they pick a Feature, the GM chooses a Foible to match.
If you know the Basic Gear tables well, you’ll notice that most of these FEATURES (and several FOIBLES) are pulled straight from those items. For instance: GREATSWORD, +1 EFFORT die catagory (x3, from WEAPON to ULTIMATE), but Occupies an additional inventory space (x2, total of 3 slots) and uses both hands.
Let me know what you think, or if you might use something like this at your table!