ICRPG/5E Hybrid

craft

#22

What kind of weapon tags do you use?


#23

Its in the rules doc now at the last page. Very close to 5e. Nothing too fancy. Just stuff to make weapons feel different.


#24

I love that the cleric is charisma based. Also love that the bard is a rogue archetype.


#25

Ya, Charisma fits more if you are beseeching your God for aid, IMO.

Fun fact: one of the definitions of Charisma is “divinely conferred talent.”


#26

What I love about the dice system in ICRPG is that it is more simple AND it better represents reality. A knife and a sword should both do 1d6 because a knife, when properly used, is just as deadly as any weapon.


#27

Theres pros and cons to everything. While it is more simple, it definately does NOT represent reality. Part of me likes the deadly knife idea (hence why I kept that notion) but a different part of me knows that any man that takes a knife to a sword fight will be cut down faster than he could blink because the difference in reach of those weapons (and the superior hand protection of a proper sword). This is why the rapier was such a fantastic dueling weapon and why things like handguards were put on swords.

Still, end of the day, this is a fantasy game. If people want to be Knifey McStabStab, then, hey let them I say.


#28

Even in that scenario, if the knife attacker successfully “hit” (stabbed, slashed), it would still hurt them pretty bad. But I see what you mean. I don’t think D&D can ever fully represent reality. And it’s just a matter of preference on how closely you want to simulate reality. Personally, I like a little less simulation, because I don’t feel like I can focus on nitty gritty details while DMing


#29

Ogres and Oubliettes huh? :wink::unicorn: