This is a quick question.
During an encounter with Zones movement, how could I manage the movement of a character that is slower than the others, without making his rounds frustrating? (heavy armoured/equipped, wounded, etc.)
If they take a full round to move, they might end up being very bored/frustrated spending all they combat moving. On the other hand, I would like to not let them go with an easy feeling of being fast as anyone else.
Did anyone get across this problem before?