Thinking about it, Junk’d might be too focused on miniature play. I’d like something more narratively focused - rules you could run Mad Max in TotM.
Unique settings ICRPG
If you like actual play podcasts, the Adventure Zone’s current season is all underwater, and I think it is the most creative season they have done yet. The ship rules are very interesting and I think they would actually fit pretty well with ICRPG style play.
I think you could still use Junk’d for some parts. Perhaps when traveling over long stretches of highway they have to play a round. Win and they get there unscathed, lose and they deal with the complications of being stuck along the way.
I wouldn’t call it “truly unique” by any stretch, since Lovecraft’s work has been around for a century and Sandy Peterson’s Call of Cthulhu by Chaosium is celebrating its 40th anniversary, but my own simple one-page cosmic horror hack (back and front if you include the list of suggested Trained & Expert Skills I use) provides a materially different genre-specific feel using tried and true fundamental ICRPG mechanics. As an homage, I set my game in 1920s New England, but virtually any time and place can be made suitable for cosmic horror. As a counterpoint to the mind-warping paranormal weirdness in an otherwise reality-grounded low- to no-magic world taken from the pages of history, I use my own homebrewed “pseudorealistic” firearms rules for all the gunplay. Luck and Sanity reserves replace the Hero Coin for a substantially darker, grittier, high-lethality tone to the game, respectful of the source material that inspired the hack. HF demonstrated ICRPG’s potential for cosmic horror scenarios with Beneath the Door, and I know @glocke has been running his own Cthulhuesque campaign recently. Hacking ICRPG for cosmic horror is easy to do and refreshing to play, so I encourage you to try it for yourself sometime.
ICRPG Renegade Legion: Legionnaire, Centurion, Interceptor, Leviathan… All mashed up with elements from the various WORLDS settings.
I am working (attention-surplus syndrome, anyone?) on a The Dark Crystal and a Darkest Dungeon-hack.
You could also take the SCP Artbooks and use Black Light to have your agents battle or deal with a new SCP every week/month.
I am working on Dragon Age hack. I have races, classless list of abilities reflecting the lore, spells and lore-based rules for magic (Fade, demons, blood magic and demon attention, lyrium) and Taint and I want to do the loot tables, but there is a ton of items in Dragon Age and ton of items in ICRPG and I am lacking the will so far to go through it Also didn’t even draft any bestiary yet.
I don’t mean to be egotistical but I posted some stuff to support the core Cthulhu ICRPG rules in the book. I posted them a while ago.