The Sunbeam Room

roomdesign

#1

Just a little room design idea I thought of yesterday. The idea is to have a large room with rotating sunbeam barriers that divide the room into small sections per round. Throw in a couple of enemies and all you have to do is try to not get cut off from the rest of the party.

Hopefully, it makes sense. :smile:


#2

This is really nice, I love rooms that force movement. Thanks for sharing.


#3

Same here. I’ve been really focusing on avoiding just standing and fighting situations so the environmental movement has helped me a lot. I was also thinking a fun variation would actually have a specific location that players had to reach to unlock the door so it wasn’t just a mad dash haha.


#4

This is super clean, I will use this as soon as I get the chance!


#5

Thanks! Let me know how it goes because I haven’t had a chance to playtest this room yet haha.