I’m thinking the tone we’ll be going for is one of not often getting a hero coin or other “gimme” advantage that affects check/attempt/effort rolls, but rather more superhero movie tropes.
With that in mind, here’s a bit of my prep in progress as I organize the game mechanic playstyle I’ll be using for upcoming Vigilante City runs.
More to come later on week as I get the Session Zero table clutter and bulletin boards put together.