We’ve all been there: You’ve played through the better part of a campaign over many sessions and now, either through schedule conflicts, geographical relocation, or even waning interest it is time to end it.
How do you end this journey you’ve taken with friends (or complete strangers) in a way that is fulfilling and respectful of the time and effort you have all committed to it?
I propose: Session Hero
It is the epilogue, the denouement, the series finale. Most series finales fail on TV because you have a select few trying to come up with something satisfying for a very diverse group of people. But in Session Hero, the group collaboratively creates the resolution.
Start the Session with a turn order recall of the last mission (Previously on Goblins of Mystic Mirth…). Each player and the GM review what happened during the last mission and where the situation stands right now.
The next rounds will be “What happened next?” as each player and the GM create a moment or scene of what happened at the end of the mission. Feel free to add on to what another player has said before. When the players feel that they have contributed enough, then the GM summarizes and concludes.
Then, as with any great DVD of your favorite series, you have a few rounds of the “highlights reel”. Each player, and the GM, take turns recalling those epic moments (or fails) which really stuck out during the sessions. This will likely devolve into discussions of what’s next on the gaming menu. New setting, new rules, switch GM?
My goal would be for this to last one to two hours max. Just the fans paying homage to their epic creation.
Has anyone done anything like this? How did you execute it and what were the results?