I have been away from these forums for a good long time, and I’m feeling like it’s finally time to come out of the Bat-Cave.
I’ve been kicking around the Sea of Rust setting ever since Cord, Silence, Rogin, and Guz-Rak crash-landed their Warp Shell here, way back during one of Roll for Effort’s very first adventures. The video can be found here. https://youtu.be/wTuawmX1ETE
The Regulus V, better known by it’s greatest distinguishing terrain feature, the great Sea of Rust, is a junkyard planet, home to the twisted wreckage of half a galaxy. An entire world of dusty, rust-red dunes, towering mountains and spires of detritus, lakes and oceans of spent oil and coolant, and precious few real, natural resources exist here. Indeed, it is only at the planet’s poles that any manner of life is sustainable for any length of time. To the north, the sub-freezing temperatures play havoc with the logic systems of the automated work/excavation mecha. To the south… well, nobody is quite sure why the mecha keep a distance, but they do. In both locations exist this planet’s only populace, tribes of scavengers, raiders, ravagers and cannibals all constantly warring over land and resources.
It is to one of these tribes that the player characters owe their allegiance, and it is for thier tattered banner that they have been dispatched upon a bloody errand. Little does anyone know that this simple action could very well save - or doom - the entire tribe.
I am looking for 3 to 4 players to meet on Roll20 at 9pm Eastern on Saturday, November 2nd to rise to the call of your tribe to pursue a mission of grave importance.
If you are interested, please respond to this post!
Reserved spot for my OG @Alex as always.