=== RHVTT Update ===
Folks, we’re hitting v1.4.0 with some great things:
When adding tokens while zoomed, the token size now fits the zoom level
The music player automatically appears/disappears if music is used or not.
The login page’s layout was fixed on mobile devices
Mobile users can now unselect tokens; this was broken for some reason…
All players can now doodle index cards
GMs can create game links with a game starting time, which works across different timezones
The skull dice is now using proper artwork, also on its roll results
A dice tray is added which holds your latest rolls (cleared after 1min or on right click). It only shows your own rolls (all rolls are shown as before) and dice inside the tray can be moved (e.g. for grouping while adding, just like at the table) and used as timer dice. So, RHVTT should allow for proper VDS gameplay due to the dice pool approach.
PS: As always keep on reporting broken bits and pieces.
Doodle Index Cards
Players and GMs now have the option to quickly doodle their own index cards and drop them directly into the game. In the bottom left corner of the screen, there is now a Pen (
) icon that when clicked, will open a new drawing panel.
Draw Index Card button
The Draw Index Card panel is very similar to the Draw Background panel and you have options for color, brush size, etc… If you need to erase something, you can either use a white brush set or just trash the card and start again. Once you’ve completed your card, then you can click Upload and it will drop the new index card directly into the scene, as a token. This feature is available to all players. Not just the GM.
Draw Index Card Panel
NOTE: The Pen toggle disables or enables Pen Only Drawing. When toggled on, the panel will only respond to pressure-sensitive input, like a pen, and ignore something like your palm.
Behold! A new pile of gold!
Game Starting Time Countdown
GMs now have the option to include a countdown timer when they share game links with their players or prospective players. The GM can set the starting date and time in their own timezone and the countdown will translate the correct time in each of their player’s time zone.
On the Home Screen, after a game has been created and shows up in the GM’s Drawer, you should now see a new Schedule Icon (
). Clicking that will open the Schedule Game panel.

Schedule Game Option
The Schedule Game Panel allows you to set a date and a time for your upcoming game. The Time option does use a 24-Hour Clock, so make sure you know if you’re meaning AM or PM. Once you have the time and date set, you can now click Start Countdown.
A Countdown Timer will then appear on the login page of that specific game. It shows the date, the time, and countdown until the game begins. This will adjust times according to the individual’s time zone.
NOTE: The Countdown Timer does not prevent you from logging and joining the game early.
Skull Dice Update
The Skull Dice have now been updated to either display skulls or nothing at all.

The Dice Tray
GMs and Players now have the ability to see a temporary history of all the dice they’ve rolled recently within a dice tray, on the right side of the screen. When a die is rolled, it is automatically added to the dice tray and after 1 minute (or by right clicking on a specific die) it will disappear. While it is in the dice tray, you can move dice around by clicking and dragging to group dice together. You can also click and drag a specific dice out of the dice tray to create a timer. Note that only your own dice rolls will appear in the dice tray, but you’ll still be able to see everyone’s rolls as usual.
To access the dice tray, just click on the tray once to open it. Click it again to close it.
As you make your rolls, color-coded dice will appear whether or not the dice tray is open or closed. While it is open, you can then click and drag the dice to move them around or drag them outside of the tray to create a timer.
Two VDS rolls grouped together for easier adding