Oy shields!
Something I have done wrong before is the lack of plot reveal and/or information about conspiracies going on around the PCs.
I do NOT want to make that mistake again.
We’re only 2 sessions in and the party is going out on happy go lucky adventures until they return to the “safety” of the Valley the live in.
My main plot revolves around one of the Council members wanting to expand outside of the Valley but that can only be done en masse since it’s a dangerous world and the valley is sheltered. He really means well but have put in motion a plan for when the other Council members together with the clan chieftains reject his “foolish” goals. I mean for the PCs to get involved and be smack in the middle of it sooner or later but I am unsure how much info to give or hint at.
A few of the players played a oneshot with NPCs from the campaign that uncovered by accident a member from the Hidden Hand clan rounding up Goblins for unknown reasons. It is to use them as extra warriors to take over the Valley together with another clan at the next Allting meeting of all the clans.
What is your way when it comes to plot reveals?