Renamed: Blood and Gold: My home brew system


#1

Hi! I put together a little hack that brings OSR style classes to a Mork Borg chassis, with some things pulled in from around the indie/osr scene. If you like, let me know what you think!


#2

Some updates to this playtest doc.


#3

Some more updates. Moved back to traditional 6 Ability scores, changed some terminology, and added a good amount of things in. Updated classes, added kin(races) and changed the XP system. Also, from @Kordor92 ‘s hack, I’ve moved Def to Dex, Ranged to Wis, Divine spells to Cha. This gives me Str for melee, Dex for defense, Con for HP, Int for Arcane, Wis for ranged, and Cha for divine. Each stat now has a definitive game mechanic tied to it besides the normal Tests and checks that make narrative sense for each. No character will be great at everything, but within this system, each character has a cool niche to fill, with some interesting options for Fighters and Thieves to further differentiate themselves from the rest. First playtest is coming soon, and any feedback is appreciated!