I’ve been DM’ing D&D for a while and just picked up ICRPG. As my handle suggests, I mainly play with my kids (6, 9, and 11). I ran the “trials” part of CORE today with the younger two and discovered two things:
- 1 heart (10 hp) meant I killed one of them pretty fast
- 1d4 timer was fun, but it would be rare to beat a 1 heart challenge before a 1d4 timer expired.
Do you have any suggestions to homebrew tweak these issues? I started my 6 year old with 2 hearts, and she didn’t die (but would have with 1 heart). Maybe I have to–what have you done?
On the timer, my kids (and I) loved them, but even with 4 rounds of a timer, it’s really, really hard to beat a 1 heart challenge. If death is on the line, it’s almost cruel! Any thoughts there?
Thanks! Love the game so far. Much better than vanilla D&D for kids (and probably all around a better game in many ways).