I’m new to ICRPG and am excited to slowly implement and ultimately switch over to this system but I have run into a question or two along the way.
I see spell casting cost has changed in the Master Edition but I don’t see anywhere in the 2e where it says spell casting costs the player HPs. I’ve looked but I’m obviously missing it because I have seen numerous posts on the internet and it is mentioned multiple times. If anyone knows the page reference in 2e can you provide it for me?
In regards to potion creation, it seems you need 3 rare ingredients to create a potion. If read correctly, potions are a single use item. But a rare ingredient if consumed by itself will provide a desired effect on its own. So what would be the point of wasting 3 rare ingredients to produce a one time effect when the character could just consume the ingredient for the desired effect. I know using a potioner’s kit is more efficient but that doesn’t change the necessity of making potions.
I realize I can literally change the rules and play it however I want. I was just wondering if I was missing something in the book.