I’m running a game for the school where I work. In game magic is rare and dangerous. I plan on keeping to where you have to have a scroll or item to use magic at all. I love the magic system but I think its a bit heavy/wordy for them. I have a rough idea of if they get a spell of giving them a tokens and they spend one each time they use magic, once they are out they roll to see how many rounds until they can use magic again (pretty standard so far) and I have made some simple spells like this; Tangle Vine- all targets within near cannot move until the start of your next turn. int 13. but I’m looking for other ideas that might streamline this, or maybe existing spells that are a bit easier to understand. I guess I’m trying to see if anyone has used or heard of any streamlined and easy magic systems.
Thank you for any advice in advanced,
Looten