Magic Patrons with personality (Entry #12 The Spirit of the Well

inspiration

#1

In some settings magic is something that must be taught by a teacher or magical entity that bestows the knowledge of magic to the player characters.

I personally first saw this when playing DnD 5E as a warlock character that had a demonic patron that was the source of my warlock powers. I thought it was a neat concept during creation but later it hardly came up story wise, it was more like hey your level 5 and your patron is X so you learn this new spell. Cool, lets move on.

Or clerics even when you pray to your god or goddess and get your powers. For the most part the god isn’t communicating to you directly, your more like following its teachings.

So decided to start this project of making patrons that teach magic to players who communicate to them directly and have personality and goals the players help them achieve in exchange for new spells and abilities.

I’d love to see patrons others come up with. Please share them in this post.

#1

#2

First Encounter: A stray cat that looks to be starving is found in an old abandoned building. If anyone feeds the stray it will transform into Neko the world’s greatest chef. Neko will be shocked in horror at the state of his once great restaurant and digs out and large cauldron from under the floorboards relieved it was still there. He vows the restaurant will be restored to its former glory and asks the player who fed him to help him do it as his new pupil. If they agree Neko will teach them how to cook a special brew that requires 1 RARE INGREDIENT to create. (See ICRPG MAGIC about RARE INGREDIENTS)

Problem: Many years ago Neko ran a restaurant named <Insert Name> that was popular amongst the spirits of the spirit realm who traveled across the veil to get a taste of Neko’s tasty dishes. Neko’s lover <Insert Name> became angry with Neko for <Insert Reason> and cursed Neko as punishment. He was turned into a common cat, everything he tried to eat turned to ash in his mouth left to starve for all eternity.

Needs: Spirit Customers will soon start returning to Neko’s and will request special dishes that require specific Ingredients conveniently found where the party is already going.

Rewards: new recipes that require RARE INGREDIENTS to create that cause specific effects examples: Stat increases, Polymorph effects, Healing effects, etc.

Communication: Go to any tavern and knock on the door in the special way Neko taught you and it will open into Neko’s restaurant. Upon leaving you will be back where you originally were.

Enemy: Neko’s ex lover who cursed him. He weirdly wants to get back with her. Talk about a toxic relationship.

Allies: Stray cats. Bring Neko strays the player finds and he will take them in as apprentices who act as waiters and busboys. No cats will go hungry under Neko’s watch. Cats can gather information and be allies to the player in some way.

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#2

In the case of Boro, characters gain their spells by retrieving body parts? Cool! I can imagine a PC walking around with a fat sack full o’ demon.

“Whatcha got in the bag, nerd?”
“Ya wanna see?” Devilish smile.

I’m playing a warlock in a 5e game and, try add I do to involve my patron I’m usually greeted with “yeah okay, that’s fine” and we moved on.


#3

Boro is looking for HIS specific body parts that have been scattered across the land years ago. The GM could have them located along the way of the player’s path. Maybe the goblin leader has a magic staff that is made from Boro’s spine that upon defeat can be returned to Boro for a reward.

Have fun with it, the body parts can be pretty much anything. Like a Leg could be at the bottom of a well, a hand could be dangling on a necklace around an ogre, or be simply bound in another binding circle anywhere.

of course you can do it however you please.


#4

Ylissa

Chronicler of the Past

First Encounter: The party encounters a hag coven with their eyes sewed together. In one of their magical books (bound in a chest) is mention of Ylissa, whose spirit can be invoked by drinking a potion (which is also there). The next time the party member sleeps, Ylissa will talk to them and asks them to get as much knowledge on the past as possible. If they agree, the pact will be made and the player will learn a new MIND spell (level 3): SUBTRACT MEMORY.

Problem: Ylissa is not interested in anything in the future, but wants to make a chronicle of everything that happened in the past. Time is fleeting though and through all the ages she lived, she is slowly losing her mind. Her sister wants to kill her to ascend to be a Goddess of Time.

Needs: Ylissa needs the memories of strong and powerful people, to write down what they did. She wants you to subtract their long term memories with the spell. For the people the memory loss is only temporary, Ylissa explains, they will recover in time.

Rewards: TIME and MIND spells that can help the PCs in their ongoing quests and adventures.

Communication: Through visions when drinking a potion. When the potion is finished, it will be difficult to remake it, but possible. It takes 3 rare ingredients.

Enemy: Her sister Diaran, “Ghost of the Future”, hunts Ylissa for her knowledge on the past. Diarans followers are exposed by a ghostly eye on their shoulders. Should Diaran kill Ylissa, or the other way around, their knowledge can exalt them into godhood.

Allies: Some Hags, the Order of Memory (trying to find ancient scriptures), the Oracle-on-the-mountain.


#5

Thanks for sharing @Seraphim!

I like the mirroring of Ylissa and Diaran and how Ylissa is losing their memory .

Lots of good RP moments will come from the SUBTRACT MEMORY spell as well.

Hope to see more entries!


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#8

These are all very nice. Nice work!


#9

@Khan thank you.

They are lots of fun to make. I challenge the community to post some of their own.

Almost any quest npc with a problem can be altered into a patron.


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Have fun with the curse. There are tons of curse ideas online for curses. Pick ones that will be comical and problematic for the player.

http://dndspeak.com/2017/12/100-curses/

https://www.reddit.com/r/DnDBehindTheScreen/comments/78xlfs/d100_interesting_curses/


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