In some settings magic is something that must be taught by a teacher or magical entity that bestows the knowledge of magic to the player characters.
I personally first saw this when playing DnD 5E as a warlock character that had a demonic patron that was the source of my warlock powers. I thought it was a neat concept during creation but later it hardly came up story wise, it was more like hey your level 5 and your patron is X so you learn this new spell. Cool, lets move on.
Or clerics even when you pray to your god or goddess and get your powers. For the most part the god isn’t communicating to you directly, your more like following its teachings.
So decided to start this project of making patrons that teach magic to players who communicate to them directly and have personality and goals the players help them achieve in exchange for new spells and abilities.
I’d love to see patrons others come up with. Please share them in this post.
First Encounter: A stray cat that looks to be starving is found in an old abandoned building. If anyone feeds the stray it will transform into Neko the world’s greatest chef. Neko will be shocked in horror at the state of his once great restaurant and digs out and large cauldron from under the floorboards relieved it was still there. He vows the restaurant will be restored to its former glory and asks the player who fed him to help him do it as his new pupil. If they agree Neko will teach them how to cook a special brew that requires 1 RARE INGREDIENT to create. (See ICRPG MAGIC about RARE INGREDIENTS)
Problem: Many years ago Neko ran a restaurant named <Insert Name> that was popular amongst the spirits of the spirit realm who traveled across the veil to get a taste of Neko’s tasty dishes. Neko’s lover <Insert Name> became angry with Neko for <Insert Reason> and cursed Neko as punishment. He was turned into a common cat, everything he tried to eat turned to ash in his mouth left to starve for all eternity.
Needs: Spirit Customers will soon start returning to Neko’s and will request special dishes that require specific Ingredients conveniently found where the party is already going.
Rewards: new recipes that require RARE INGREDIENTS to create that cause specific effects examples: Stat increases, Polymorph effects, Healing effects, etc.
Communication: Go to any tavern and knock on the door in the special way Neko taught you and it will open into Neko’s restaurant. Upon leaving you will be back where you originally were.
Enemy: Neko’s ex lover who cursed him. He weirdly wants to get back with her. Talk about a toxic relationship.
Allies: Stray cats. Bring Neko strays the player finds and he will take them in as apprentices who act as waiters and busboys. No cats will go hungry under Neko’s watch. Cats can gather information and be allies to the player in some way.
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