Magic and spell crafting


The magic and spell crafting concept in Crown & Skull is inspirational. It completely captures the feel of a character seriously sacrificing to delve into magic and improve or create new spells. I’m still reading and rereading the player guide, but am I interpreting it right that you can be a magic user without the ‘magic’ skill? Though there is benefit in having it.


First of all, welcome. Second, that is a correct read. There are all sorts of possibilities. One recent build I did was a court intrigue type character with a small “gift” of magical persuasion. Or you could build a fighter with a small magical edge in combat. Really glad you are digging the rules.