When failing a magic/faith skill check and losing control while casting wild magic, will the original spell effect still take place on a roll of 1-2 on the 1d4 Lose control roll?
Losing Control: If a wild spell cast roll is failed, roll 1D4 here:
1: Caster suffers flesh attrition and is stunned 1 full round
2: Caster suffers flesh attrition and cannot use magic for 1D4 rounds
3: Desired effect is achieved, but in an opposite form
4: Fizzles and sparks cause nearby enemies to focus on the caster
Or will the spell simply do nothing while the caster suffers the effects of the table above?