List of distinct room dynamics



Do you guys know where there’s a collection of room mechanics - I think HF called them biomes.

In ICRPG 2.0 there are room archetypes - but I don’t think those focus on a single mechanic. Does anybody have a table of room mechanics handy?


I’m going to send you to my thread…Duration

But the Disruption discussion linked there was really an interesting conversation and conclusion!


@Hank has a bunch of room design videos on exactly this. nothing i’m aware of in written format though.