Super fun! Had a great session.
Dave Fitz is the man.
Stay tuned for Episode II: Kill Janowicz…
Was really fun experiencing game like that for the first time!
I would be super in to an Ep 2.
Indeed. Super smooth!
I’ve picked up another mic since the session after the audio issue I experienced. I’m definitely down for Episode 2.
Thanks again for everyones patience with me working through that.
No worries. It was a great session. I think many of us were tinkering with the VTT for the 1st time. It’s surprising we didn’t have more hiccups.
I dont know about an Operation: Kill Janowitz, but I can tell you that there a certainly some loose ends left to be resolved in episode 2.
We were all so focused on escaping before the police arrived, no one asked what happened to Marlene…
My bad. I really need to remember to build out my characters with more charisma, although my rolls were tragically low…
OMG… I happen own the Delta Green books, but until today I never realized that the scenario for Last Things Last is actually the starter adventure included with the Delta Green introductory quick-start rules and has a long history dating back to 2005 when it was written as a short 1500-word mini-adventure for its contemporary edition of Call of Cthulhu! I just watched this five-year-old video I had never seen before, with Seth Skorkowsky reviewing the scenario…
I loved using the Black Light supplement for a gritty, modern-day adventure with all of the ICRPG-style mechanics we know work so well at the table.
Kane, hindsight only cements my existing opinion that you did a splendid job rendering this compelling Lovecraft-inspired mystery/investigation as an exciting, fast-paced, smooth-running game experience within our known Runiverse. Again, well done.
This was a super-fun one-shot that I would recommend to anybody keen on any of the tropes it leans into, and it could be the starting adventure for a modern-day occult investigation campaign that could go in almost any direction.
Also… “Damn you, Mrs. Janowicz! Our business is not yet done…”
(Jack the NPC’s deception (at 6:02) is priceless; it is almost as bad as Bartholomew’s was…)