Hi everyone.
I’ll start with: I know I shouldn’t be trying to steer my players towards one form of conflict resolution. I have been VERY bad at this in the past. But sometimes, you just don’t want a bloodbath.
I have a Room in my upcoming session that I want to be more of a social encounter because so far the group has found only hostility in the setting. The “other side” would be somewhat savage and crass, so there would be plenty of tension. But I want to indicate that this is not supposed to be a battle. I’d like some advice for this, if you would be so kind.
Moreover, I’d like to see how you utilize the tools in ICRPG for rooms like these, or moments like these. Any help would be appreciated. I really would like to learn from you all.