A while back I posted on G+ about an adaptation (or “hack”, your choice) of ICRPG for the Destiny fictional universe, and the problem I faced: the respawning of heroes, or Guardians, is a mechanic they explain in Lore in that universe.
Maaaybe I found an acceptable answer.
The latest expansion for the game, Forsaken, features a Guardian dying. Explictly and, for this while, permanently.
How, you that are not familiar with the game, might ask, if Guardians can respawn almost at will? What revives them is a “Ghost”, a small robot-like figment of he power that chose them, The Traveler. They destroyed that, therefore the Guardian bound to that Ghost could no longer respawn.
So, for this adaptation, a small change on the Death Rules could suffice: In 1d6 (rounds/turns, I forget) they will be revived where they stand by their Ghost, but in that while the Ghost is exposed and can be killed if hit by an attack that rolled a nat 20. And only that way so far - I’m not exploring the rituals that exist in the lore of the game to extract Light (what gives a Guardian powers) from Guardians.
What do you think? Would it become too easy to kill a Ghost this way?
Thanks for the replies in advance!!