I don’t know whether I’m draconic as a GM or I don’t get the idea. Here and there I encounter players who want to use food for healing in the sheer moment. Maybe it’s coming from video games, but even there I don’t get the point of eating a bunch of apples and refill HP.
For me, healing should be granted by medical, technological or magical aids (bandages, nano repair, spellcasting etc.). Maybe food can be used to aid regeneration during a rest… but eating them in front of your enemy? Doesn’t feel right.
In recent oneshots, I enjoyed giving my players the freedom to build their character without double checking with me. We’ve been playing a horror-ish game where some of the people took “a couple snickers bars which heal 1d4 each”. I stated, that this isn’t fitting the theme for me and got a “why?” in reply.
Am I a jerk?