So, getting ready to get my Curse of Strahd game in Hardcore campaign off the ground; life permitting and all that.
Currently, I ran a normal version off the internet where the players get up to level 15 and Strahd is a CR 27 threat
But, with Harcore, is there a particular CR rating that is to hard for players?. Level 15 is basically gods, so there really is no limit to it. But, for Hardcore, what sort of rating would you say is still “Hard” for the players but not impossible?
Also, is there any thing in normal 5E that is to OP in Hardcore?. I’m looking at Traps that can’t be disarmed like pit traps where the players just fall in and instantly take damage as well as spells that do damage the current round and then automatically the next round and nothing can be done to prevent it