Hey Jeremy - Here’s a go - sorry for typos. If you’d like we could skype/discord and run a scene and discuss. I have a few different scenarios worked up.
Starting arbitrarily, GM has already described the crowded downtown street scene and is thinking (beats: get to the car, head toward blockade, pinned or not, if pinned, on foot and break to left or right…)
GM: Don has the engine running. As Mike and Neil slip into the front and rear passenger seats, military duffles still on their shoulders, Chris looks across the street and notices two plainclothed officers, heavily armed, rifles coming to the ready. What do you do:
Chris(character name): “I lift my automatic carbine and fire without hesitation to suppress then scan the area.”
Don: I shift into gear but stay on the break. If I see anyone ahead, I pull out my pistol and fire through the window.
Neil: I look through the back window, down the street.
Mike: I ready my weapon and scan the street.
GM: Alright. The street explodes into war. The sound of gun fire from the single automatic weapon is already deafening with muzzle fair causing strange flickers of light in and outside the car as signs, building walls and cars explode with shrapnel. Neil, you see Lt. Hanna running toward you between pedestrians, weapon raised, and street vendors with two other officers at his heels. Don and Mike, you see a police barricade forming across the street down the hill near an underpass. There is two blocks between you and it but police are streaming your way and are about a block away. What do you do?
Neil: Start firing toward Hanna and yell at Chris to get in the car
Chris: I fire a suppressive burst toward Hanna then jump into the back seat
Mike: I open fire through the front windshield.
Don: As soon as Chris is in the car, I drive, aiming for the cross street prior to the barricade.
GM: Alright, Hanna and his crack team each will have gotten off a round at you Chris, Hanna aiming for you, the other two aiming to suppress, otherwise you have the jump. Neil - dex+marksman skill-Hard through a window. Chris - same but easy since you’ve started firing and are aiming for suppression. Mike - same as neil. Don roll for dex + defensive driving - 3(Hard) to make it to the turn in the hail of fire. Target 24. O.k. Everyone roll.
Each player rolls 2D20 and the GM rolls 3D20 for his individual NPCs. He also has a single plain-clothes NPC card that will represent the rest of the cops that are not yet engaged.
Neil: 2 + 17 = 19 (base number)
Chris: 14 + 13 =
GM: 20+16 = 36 & 2+7 = 9 & 18+8 = 16. Rolls location die for Hanna’s shot (leg)
GM: o.k. Chris (editor’s note: we just went off book). You get hit by Hanna. Grazes your leg which sears in pain as you fall into the car. You’ll be moving hobbled for a couple rounds. The other two open fire wildly causing panic near them. Neil, the rear window explodes as you open fire. Mike you can’t see much as Don peels out into the road, immediately swiping the car in the center lane and careening down the road…