Hello everyone! I ran Dogs of Leadgrave this weekend and we ran into two minor hiccups that broke the immersion a bit with discussions. What are your thoughts on this?
1: How would you handle when the dogs only have 2D if the players’ speed roll is over 12? The problem is that I rolled tactics and got way to many 8’s and ended up with like 20+ dogs that were basically harmless and just a time consuming annoyance to the players. We still had fun with sone great fighting but the tension was just not there. I ruled that if I rolled 6+6 they would hit but it never happened.
2: When they finally got to the cave and encountered the Houndmaster with his dogs i rolled a speed of 4 (1+1+1+1) for the Houndmaster and 6 for the dogs. The first player started attacking and got four consecutive critical hits since the number to beat was 4… The second player did the same and he had gunslinger. He easily finished of the Houndmaster and all of the seven dogs even though I added on two more armor pieces on the Houndmaster in panic when the first player got in 11 hits in his first round. The other two players didn’t even get a single turn and the epic boss battle was anticlimactic to say the least. Is the chaining of crits a reccuring issue or is it just the result of a failed speed roll? I think it might be the case.