I’m deep into replacing my ICRPG spell lists with some kind of formless magic to give my players more options and not binding their imagination to a pre-written spell description oneliner. I’ve pre-discussed the basic idea with my players and they seem to like it. So now I’m working on that idea to refine it a bit more.
- POWER WORDS outline the type of spell (like spell types in ICRPG MAGIC)
- PCs will obtain LOOT which gives them POWER WORDS (spells are already loot-bound in my games)
- Players can use or combine POWER WORD(s) to describe desired effects.
I’ve written down some ideas about handling the chaos which will arise from that concept. Maybe you’ve got an idea or two on what to also consider.